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AceOfSpades
is not able to wait for Reach
Last Activity: Today 05:26 AM
Reputation: 
Biography: Hey, I'm Tony and I'm an Event Director here at XForgery.
Location: Delaware
Interests: Soccer, Halo, Forging, Football, Dr. Pepper
Occupation: Student
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Amazing Bomb
Authors:
AceOfSpades, Noxiw
Gametype Name:
Amazing Bomb
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Description:

It's amazing...
Created by Noxiw and AceOfSpades
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Backstory
I forget why, but one day, Noxiw and I were bored. So we decided to mess around with the settings to the gametype, Neutral Flag. We set it to about the same settings that are present in finished Amazing Bomb. We then went on to Noxiw's Multicog and edited it so that the capture points were floating in the air. Dubbed "Amazing Flag", we played a 1v1 on Amazingcog and it was... amazing.
Because we loved our new creation so much, we decided to make it so that it wasn't a modded gametype. We transferred the same settings over to Neutral Bomb. As to why we didn't originally do this, I have no clue. And thus, Amazing Bomb was brought into this world. It was disgusting, trust me.
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Gametype Description
Amazing Bomb has the sort of settings that you would expect to set for a gametype when you first started up Halo 3 way back in September, 2007. First of all, the gametype is based off of the Neutral Bomb default variant. In the maps made for it, there are three to five neutral bomb spawn points sprawled across the center line of the map. Because of the multiple bomb spawn points, the bomb will spawn randomly at any of the points after each score. This makes for different set-ups to score and allows all of the map to be utilized in gameplay.
Now, for the part some will cringe at, others' jaws will drop; player movement is set to 300% speed and 50% gravity. Your starting arsenal consists of a rocket launcher and a gravity hammer with infinite ammunition, and regenerating grenades. Go ahead, cringe away. Done yet? Good.
You're probably wondering why these ridiculous-sounding settings are needed. These settings are this way for a reason. The high movement settings create an atmosphere of... well... chaos, with the rocket launchers, gravity hammers, and grenades only adding to that chaos. These settings allow for the game to be much faster-paced than normal gametypes. We, along with many others, believe that the game is much more fun and hectic than normal gametypes.
The main settings are:- 300% Speed
- 50% Gravity
- Rocket Launcher and Gravity Hammer starts
- Regenerating Grenades
- Friendly Fire OFF
- Waypoints visible to everyone
- Custom Power-Up gives you no waypoint for 30 seconds
- Instant Detonation
- 5 second bomb reset time
- Unlimited Score
- 4 minute time limit; 2 rounds
- 30 second Sudden Death

Now here's the catch. The bomb plant points are floating in the air. They're floating above each base of a map, so much so that you cannot simply jump to them from directly under them, even with the lowered gravity. We have made it so that on each map there are a few different ways to plant and score the bomb. These usually consist of elevated platforms, ramps, or man cannons.
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Gameplay
The bomb will spawn at the beginning of the game and after each score in the middle of the map on one of the three to five bomb spawn points placed across the center. In the game, once you grab the bomb, you bring it back to your own base to plant it. This may seem odd, but we wanted to keep Amazing Bomb as true to the original as possible. The bomb will detonate immediately so other players, beware.
Now, trust us when we say that your gravity hammer is your best friend. It can be used for offensive and defensive tactics alike. Your rocket launcher is your deadliest weapon. Get used to other players speed, lead your shots, and you'll be able to dominate the battle field. But watch out for grenades flying through the air! They can be hazardous in Amazing Bomb when placed in the right hands.
The best part about this gametype is that it can be played with any number of players! That's right, you could play a simple 1v1 on smaller maps all the way up to extremely chaotic 8v8 games on the huge maps.
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The Maps
One thing you have to know about the maps, is that they are all "amazing" maps. We're not boasting. They all have the word "amazing" in front of them. The original maps are not all that complicated, being that they are mostly default maps edited slightly to support Amazing Bomb.
The original maps are as follows.
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Amazing Valhalla
Amazing Valhalla supports 6 to 12 players. The various hills coupled with the bases create multiple routes to use to plant the bomb.
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Amazing Standoff
Amazing Standoff supports 4 to 12 players. The backs of the bases are the popular routes to use while scoring, but other routes may prove to work as well.
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Amazing Trap
Amazing Trap supports 8 to 16 players. Being asymmetric, there are different routes to each plant point, while the map remains balanced.
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Map Pack 1
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Amazing Halfbox
By Noxiw

Amazing Halfbox is a unique Amazing Bomb map in that it has one neutral plant point. Every structure on the map can be fully accessed and scored from. The use of man cannons and jumps, along with a fusion coil launch, create some epic gameplay.
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Amazing Mound
By MetaWaddleDee

Amazing Mound is an incredible feat in and of itself, as MetaWaddleDee forged a replica of the huge dune of Sandbox on the opposite end of the map. Featuring some great forging and a few different routes to plant the bomb, this is an Amazing Bomb map you don't want to miss out on!
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There will be more maps to come. Currently in progress are Isolation, Avalanche, and Snowbound.
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Download Amazing Bomb
Last edited by AceOfSpades; 04-19-2010 at 03:11 PM.
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