View Full Version : Forge FAQ's
Fallenrat
06-20-2008, 02:14 AM
Post Here some Forge FAQ's
I'll get it started
With an easy one how to make objects float on their own called the Float Glitch
Object Float Glitch
How To make an object float on its own.
1. Make a object on a map.
2. Spawn another one on top, now delete the bottom one.
Now how to make an object spawn easily with out stacking.
Spawn an object in the air, now while still holding it there save the map and end it without moving the object when you start the map again it will stay there where you spawned it unless it doesn't lock in place which is most objects.
I Will post a object lock-in place list the the maps they are available on.
Vehicle Float Glitch
How To make a vehicle float around the map.
Step One: Put 2 of the same vehicle in a line the one line front spawns every 180 seconds the one in back every 10.
Step Two: Destroy both and when one of them spawns move it up.
Step Three: After moving change that vehicles spawn to 180 and make the maximum as high as it can go.
Step Four: When the back one spawns someone enters the front and then some one forge pick up the one at the back.
Step Five: Have fun
Interlocking Glitch
How to make interlocked objects.
Step 1: Place an object you want involved with the interlocking
Step 2: Press "X" on the object and change the Spawn at Start to "No"
Step 3: Start a New Round
Step 4: Place an object so it would be colliding with the original object
Step 5: Either wait for the first object to spawn or force the spawn by quickly changing the Minimum Run-Time back and forth
Step 6: Press "X" on the original object and change Spawn at Start to "Yes" and check your work.
Thanks For Reading
Go Here (http://www.halo3forgery.org/forum/faq.php?faq=forge_faq) Instead.
CostlyAxis
06-20-2008, 02:17 AM
Do you want to just copy what I've got in the other FAQ back on the old site?
Fallenrat
06-20-2008, 02:40 AM
No Write them new and snazzy like mine
CostlyAxis
06-20-2008, 02:56 AM
No Write them new and snazzy like mine
Okay?
Q: I can't seem to find the Starting Points. How do I access them?
A: You must pause the game as the Oracle, hit start, and scroll through the list to change the gametype. You must set Starting Point(s) for each gametype.
*Starting points are located in the respawn category.
Q: I've heard of this unlimited budget glitch. How do I do it?
A: Place one of every object. While placing each object, make sure to change the Maximum Run-Time to the highest number you can. Once out of money, save and quit. Start Forge again and continue the process until one of each object is placed. Once finished, you will have an "unlimited budget."
Q: How do you perform Interlocking?
A: Step 1: Place an object you want involved with the interlocking
Step 2: Press "X" on the object and change the Spawn at Start to "No"
Step 3: Start a New Round
Step 4: Place an object so it would be colliding with the original object
Step 5: Either wait for the first object to spawn or force the spawn by quickly changing the Minimum Run-Time back and forth
Step 6: Press "X" on the original object and change Spawn at Start to "Yes" and check your work
Method 2: For Advanced Forgers
By rapidly pressing "A" while holding an object, the object may merge with a colliding object or pass through it.
Q: I'm having problems with Respawn placement, any tips?
A:Posted by: SketchFactor
6. You can never have too many spawn points.
Multiplayer designer Tyson Green once told me, "Everywhere you think you want a respawn point... place two." The more the merrier. Also note that all of the default game variants likely have their own built-in spawn points. If you are only making a map for Slayer, that's cool, but be aware that if someone tries to play King, they may end up spawning outside your area of play if you didn't manually move or edit the spawn locations.
Fallenrat
06-20-2008, 03:09 AM
Thats from Forge Hub!! It's got a forge hub link!!! We Can get in trouble for that!
We should make our own.
CostlyAxis
06-20-2008, 03:13 AM
Thats from Forge Hub!! It's got a forge hub link!!! We Can get in trouble for that!
We should make our own.
Yet again, ?:rolleyes:
Fallenrat
06-20-2008, 04:20 AM
make our own like forge hub but not actual forge hubs lol
thats plageurism and is illegal, just make your own
Kenny M
06-20-2008, 06:35 AM
Theres an easier way to make a vehicle float Fallen lol.
Step One: Put 2 of the same vehicle in a line the one ine front spawns every 180 seconds the one in back every 10.
Step Two: Destroy both and when one of them spawns move it up.
Step Three: After moving change that vehicles spawn to 180 and make the maximum as high as it can go.
Step Four: When the back one spawns someone enters the front and then some one forge pick up the one at the back.
Step Five: Have fun
The post doesnt look snazzy but you can edit it later.
Fallenrat
06-20-2008, 07:55 AM
Now thats what the tutorials are meant to be like
Kenny M
06-20-2008, 09:22 AM
You can use that if you like lol I have a few more
Fallenrat
06-20-2008, 09:30 AM
Just post em here and i'll add em to the top post
Thomas
06-20-2008, 10:13 AM
I started to make an official FAQ for forge techniques, found here (http://www.halo3forgery.org/forum/faq.php?faq=forge_faq).
I'm going to change the thread a bit towards adding to this FAQ, and going to try to get this more well known around the site.
Fallenrat
06-20-2008, 10:33 AM
Might as well close this there is a link on front post.
Thomas
06-20-2008, 10:36 AM
There is still purpose, you can submit to the FAQs here.
Fallenrat
06-20-2008, 10:55 AM
ok keep posting here then lolz then Thomas will post good ones at FAQ
Kenny M
06-20-2008, 11:06 AM
How to Interlock Into Geometry
Floor:
Step One: Put any unmovable object into the ground that you want to merge into the floor.
Step Two: Put a Door facing down onto the top of the object
*Note put it evenly on each side so its straight
Step Three: Block all sides with unmovable objects
Step Four: Grab the object with doors then let go
Step Five: Take the doors/objects out and enjoy your merged item.
To Merge into walls
Step one: Same as Floors
Step Two: Put dumpsters on the opposite side you want merged and put doors on top and make the top end of doors go into the object
Step Three:Same as Floors
Step Four: Same as Floors
Step Five: Enjoy your object merged into the wall
CostlyAxis
06-20-2008, 12:00 PM
make our own like forge hub but not actual forge hubs lol
thats plageurism and is illegal, just make your own
It's not. I wrote that straight from my memory.
DeathsFriend22
06-20-2008, 02:03 PM
how to float objects on non-DLC maps:
1. Stack objects to just below desired height.
2. Place weapon holders on top of pile.
3. Place object to float on top of weapon holders.
4. Delete all objects in the pile except for the weapon holders and the newly floating object.
Ganye
06-20-2008, 06:08 PM
Death, weapon holders don't work as well as teleporters for the old maps.
Fallenrat
06-20-2008, 11:01 PM
Teles are better also How to make a Door
Spawn a Door then spawn a Tele so that it is half way interlocked, now when you should walk towards it will tele you to another teleporter now you can make a wall spawn on the floor to cover the exit tele so it looks like a real door :D
TheGrimPeeper28
06-21-2008, 12:22 AM
Different way to make a door
1. Find the place where you want a door
2. Use a bridge to make two floating custom power-ups above where the door would be (Recommended that they have no effects on the user)
3. Have two barricades floating on top of them, but make sure they drop when the custom power-ups are picked up.
4. Grab the power-ups and the barricades fall down creating a permanent door which can only be moved with high amounts of explosives and a massive amount of hits with gravity hammers and/or swords.
Pics coming soon for better examples
Kyyrbes
06-21-2008, 12:26 AM
teleporters work Waaaay better
Fallenrat
06-21-2008, 03:07 AM
yeah teleporters look better too looks awesome when you walk into a door and it teles you through a wall
CostlyAxis
06-21-2008, 03:27 AM
yeah teleporters look better too looks awesome when you walk into a door and it teles you through a wall
I thought it was meant to be hidden and not seen in that situation.
Fallenrat
06-21-2008, 04:25 AM
they aren't meant to be seen what I meant was they look good when you walk into a door and you go through it instead of a dumpster door or a crate door
Kenny M
06-21-2008, 09:35 AM
For FAQs we should include pictures later
Fallenrat
06-21-2008, 09:39 AM
like how to interlock and how to make doors?
and have step by step pictures
TheGrimPeeper28
06-21-2008, 11:20 AM
Well, mine is another way to close a door for infections and stuff because it can be closed quickly if the shit has hit the fan.
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