Joseph
06-24-2010, 06:44 PM
Author:
luckiejoe
Gametype Name:
Territory Flag (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782288)
__________________________________________________
Description:
Territory Flag
http://i354.photobucket.com/albums/r402/playingHALO2day/terf.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782288)
How It Works
Territory Flag is a gametype I came up with while trying to create a dual objective gametype. The base gametype is Multi Flag however it works like a combination of Territories and 1 Flag. The Defenders Goal is to hold out there territory (attackers flag) and defend their flag at the same time.They can move their territory to whereever they feel most comfortable holding out. The attackers goal is to capture the territory (Return their stolen Flag) then capture the defenders flag.
The Defenders start at an unreachable section of the map with the attacker flag. They must bring the flag (territory) into the map. The Defenders can not capture the attacker flag because the capture point is also unreachable. The spawn system is uncheatable on every map except for High Ground. On High Ground you must follow the honor rule BRING THE FLAG INTO THE MAP. The attackers cannot capture the defender flag until returning their own. Once they return it the defenders can no longer reach it because it goes back out of the map.
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113781786_Full.jpg
How the Defender spawn system works
Gametype Settings
4 Rounds
4 Minutes
1 Capture to Win Round
10 Second Flag Return Time
No Flag Reset Time
Flag Carrier 10% Slower
Flag Carrier Way point: On
Sudden Death No limit
Assult Rifle Starting weapon
Magnum Secondary
5 Second Respawn
All other Settings unchanged
Maps
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113781918_Full.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782313)
TF HIGH GROUND/ 4-16 PLAYERS
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113782133_Full.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782329)
TF THE PIT/ 4-16 PLAYERS
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113781714_Full.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782294)
TF LONGSHORE/ 4-16 PLAYERS
Download links are in pictures.
Enjoy!
luckiejoe
Gametype Name:
Territory Flag (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782288)
__________________________________________________
Description:
Territory Flag
http://i354.photobucket.com/albums/r402/playingHALO2day/terf.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782288)
How It Works
Territory Flag is a gametype I came up with while trying to create a dual objective gametype. The base gametype is Multi Flag however it works like a combination of Territories and 1 Flag. The Defenders Goal is to hold out there territory (attackers flag) and defend their flag at the same time.They can move their territory to whereever they feel most comfortable holding out. The attackers goal is to capture the territory (Return their stolen Flag) then capture the defenders flag.
The Defenders start at an unreachable section of the map with the attacker flag. They must bring the flag (territory) into the map. The Defenders can not capture the attacker flag because the capture point is also unreachable. The spawn system is uncheatable on every map except for High Ground. On High Ground you must follow the honor rule BRING THE FLAG INTO THE MAP. The attackers cannot capture the defender flag until returning their own. Once they return it the defenders can no longer reach it because it goes back out of the map.
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113781786_Full.jpg
How the Defender spawn system works
Gametype Settings
4 Rounds
4 Minutes
1 Capture to Win Round
10 Second Flag Return Time
No Flag Reset Time
Flag Carrier 10% Slower
Flag Carrier Way point: On
Sudden Death No limit
Assult Rifle Starting weapon
Magnum Secondary
5 Second Respawn
All other Settings unchanged
Maps
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113781918_Full.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782313)
TF HIGH GROUND/ 4-16 PLAYERS
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113782133_Full.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782329)
TF THE PIT/ 4-16 PLAYERS
http://i354.photobucket.com/albums/r402/playingHALO2day/halo3_113781714_Full.jpg (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=113782294)
TF LONGSHORE/ 4-16 PLAYERS
Download links are in pictures.
Enjoy!