Murdock Sampson
10-29-2008, 10:41 PM
So I saw the E3 news about LBP and I said to myself, "OMG! Yes."
You see I love sandbox games. And this game is entirely sandbox. Basically they took a sandbox and put it in disc form. The same way Bungie took ecstasy... and then put it into disc form.
At any rate, you could say this game was getting me high. But then, lol, everywhere I see stuff about it I see the PS3 label on stuff (game previews, game trailers, etc.), but never the 360 label. I figure its because sometime people only put one console label on stuff like that. But then I go on the official LBP page and, alas, there is no 360 label.
Then I do some research and find articles like this (from Xbox 360 Fanboy)
Devs say Little Big Planet not possible on the 360
Posted Sep 10th 2008 11:00AM by Dustin Burg (http://www.xbox360fanboy.com/bloggers/dustin-burg)
Filed under: News (http://www.xbox360fanboy.com/category/news/)
http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/09/knitboyftw.jpg (http://www.gamesindustry.biz/articles/we-couldn-t-have-made-littlebigplanet-for-the-xbox-360-media-molecule)Chatting with GamesIndustry.biz (http://www.gamesindustry.biz/articles/we-couldn-t-have-made-littlebigplanet-for-the-xbox-360-media-molecule), developer Media Molecule (the creative geniuses behind the PS3 exclusive and overly charming Little Big Planet) admits that Sackboy (http://en.wikipedia.org/wiki/LittleBigPlanet#Character_customisation) and friends won't be gracing the Xbox 360 anytime soon, because it wouldn't be technically possible.
"We couldn't have made it on the Xbox 360 and the reason for that is actually because we designed it around the PS3's strengths" says the Media Molecule folks, explaining that they built Little Big Planet around the PS3's architecture, Blu-ray disc capacity and that "having a hard drive on every unit makes a difference." But they aren't entirely anti-360, admitting that the console is an "incredibly capable machine" that, theoretically, could be home to LBP, "but it'd be a different game." Ouch! And all along we were under the impression that LBP could eventually release to the Xbox Live Arcade way under the 150MB Arcade limit. We guess we were wrong ... ZING!
Anyways so I thought that it was just because there was some sort of deal going on and eventually Media Molecule would release it to the 360 (like with Resident Evil 4, Gamecubes only good M-rated exclusive title, until PS2 got it).
But then they say it's not possible. And so I'm like sad faic.
LBP and Media Molecule make me cry.
Yeah but if theres any updates (which I'm still looking out for) or even hints at it, it'd be cool to know it.
And by the way, yeah I know this is old news, but still I thought I should let you guys know what I've been in a corner crying about.
~Sampson
BTW, if you've read the post thus far, thank you. That means that it's one of those people who actually can spend 5 minutes reading. I don't write these just to express stuff... it's more for discussion and whatnot.
You see I love sandbox games. And this game is entirely sandbox. Basically they took a sandbox and put it in disc form. The same way Bungie took ecstasy... and then put it into disc form.
At any rate, you could say this game was getting me high. But then, lol, everywhere I see stuff about it I see the PS3 label on stuff (game previews, game trailers, etc.), but never the 360 label. I figure its because sometime people only put one console label on stuff like that. But then I go on the official LBP page and, alas, there is no 360 label.
Then I do some research and find articles like this (from Xbox 360 Fanboy)
Devs say Little Big Planet not possible on the 360
Posted Sep 10th 2008 11:00AM by Dustin Burg (http://www.xbox360fanboy.com/bloggers/dustin-burg)
Filed under: News (http://www.xbox360fanboy.com/category/news/)
http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/09/knitboyftw.jpg (http://www.gamesindustry.biz/articles/we-couldn-t-have-made-littlebigplanet-for-the-xbox-360-media-molecule)Chatting with GamesIndustry.biz (http://www.gamesindustry.biz/articles/we-couldn-t-have-made-littlebigplanet-for-the-xbox-360-media-molecule), developer Media Molecule (the creative geniuses behind the PS3 exclusive and overly charming Little Big Planet) admits that Sackboy (http://en.wikipedia.org/wiki/LittleBigPlanet#Character_customisation) and friends won't be gracing the Xbox 360 anytime soon, because it wouldn't be technically possible.
"We couldn't have made it on the Xbox 360 and the reason for that is actually because we designed it around the PS3's strengths" says the Media Molecule folks, explaining that they built Little Big Planet around the PS3's architecture, Blu-ray disc capacity and that "having a hard drive on every unit makes a difference." But they aren't entirely anti-360, admitting that the console is an "incredibly capable machine" that, theoretically, could be home to LBP, "but it'd be a different game." Ouch! And all along we were under the impression that LBP could eventually release to the Xbox Live Arcade way under the 150MB Arcade limit. We guess we were wrong ... ZING!
Anyways so I thought that it was just because there was some sort of deal going on and eventually Media Molecule would release it to the 360 (like with Resident Evil 4, Gamecubes only good M-rated exclusive title, until PS2 got it).
But then they say it's not possible. And so I'm like sad faic.
LBP and Media Molecule make me cry.
Yeah but if theres any updates (which I'm still looking out for) or even hints at it, it'd be cool to know it.
And by the way, yeah I know this is old news, but still I thought I should let you guys know what I've been in a corner crying about.
~Sampson
BTW, if you've read the post thus far, thank you. That means that it's one of those people who actually can spend 5 minutes reading. I don't write these just to express stuff... it's more for discussion and whatnot.