PDA

View Full Version : CoD: World at War


thatdamnhippie
10-20-2008, 07:28 PM
Im playing the beta, and this game seems really awesome. Also in my opinion it keeps the standards up for all the hardcore CoD4 fans. What do you guys think? (if you have played beta or watched videos.)

Null Parameter
11-05-2008, 11:15 AM
I saw that the Beta was made public yesterday, I might have to go grab that and give it a try. Just what I need, another game.........

Morphine
11-05-2008, 11:20 AM
I played the beta they release yesterday. the game is definitely a good time but the fire effects seem a little gimmicky. not much different from COD4.

Null Parameter
11-05-2008, 11:38 AM
I played the beta they release yesterday. the game is definitely a good time but the fire effects seem a little gimmicky. not much different from COD4.
Does it have the same experience/upgrade system as COD4?

PsychoBucket
11-05-2008, 11:57 AM
Does it have the same experience/upgrade system as COD4?

From what I saw it looks like the same thing as COD4, but with different weapons.

Morphine
11-05-2008, 12:00 PM
yup, in place of some older abilities they have new things such as dog that will follow you and so on. But when it get down to it, it basically a ww2 mod for cod4. It's fun but it got old playing the same 3 maps and nearly identical gameplay.

CostlyAxis
11-05-2008, 03:26 PM
The one thing that sounds like a major downer for me is that the game takes place in WW2, again. I'd much rather play games using modern or even slightly futuristic weapons (reason why I got CoD4), but from some of your posts it sounds as though the guns are remaining more modern.

Oh, I'm not part of the BETA so yeah...

PsychoBucket
11-05-2008, 03:50 PM
but from some of your posts it sounds as though the guns are remaining more modern.


I don't think so

Morphine
11-05-2008, 04:17 PM
here is the weapon's list for the game
Weapons
United States
- Colt 45 (Confirmed: Screenshot)
- Smith & Wesson revolver
- M1 Carbine (Confirmed: Magazine Scans)
- M1 Garand (Confirmed: Trailer & Screenshots)
- M1 Thompson (Confirmed: Trailer & Screenshots)
- B.A.R. (Possibly Confirmed: 3d screenshot released)
- Johnson Rifle
- Johnson Light Machine Gun [thanks, GirlsHateMe]
- Springfield Sniper Rifle / Springfield Rifle (Confirmed: IGN E3 Screenshots)
- Jackson Sniper Rifle
- Shotgun (Confirmed: Trailer)
- MKII Frag Grenade
- Browning M1919(A6) .30 Cal
- M9 Bazooka (Confirmed: 2 Player Co-op gameplay from E3 Activision conference
- Flamethrower (Confirmed: Screenshots, Trailer, Interview)
- Bayonet / Machete
Soviet Union (Russia)
- T-33 [Tokarev] (Confirmed: Screenshot)
- Nagant Revolver
- Mosin Nagant (Confirmed: Trailer)
- Mosin Nagant Sniper Rifle (Confirmed: IGN E3 Screenshots)
- SVT-40 [+ Scope]
- PPSh-41 (Confirmed: Trailer)
- PPS-43
- 'Double Barreled Shotgun' (Confirmed: Gameplay Footage)
- Degtarev
- PTRS-41 [Anti Tank]
- Bayonet / fighting knife
Japanese Empire
- Nambu
- Arisaka rifle (Confirmed: Trailer & Screenshots)
- Arisaka Sniper Rifle
- Type 100 SMG (Confirmed: Trailer & Screenshots)
- Type 99 Light Machine Gun
- Type 92 Heavy Machine Gun
- Shin Gunto [Military "Katana"/sword] (Confirmed: Trailer, screenshots, …)
- Type 99 Kiska grenade (Confirmed: Gameplay Footage)
- Bayonet / Fighting knife
Germany
- Luger
- Wahlter
- K98 [+ Scoped] (Confirmed: "Reichstag" screenshot)
- Gewehr 43 [+ Scoped]
- MP40 (Confirmed: Screenshot)
- MP44
- MG42
- MG34
- Raketpanzerbüsche 43 (Confirmed: Screenshot)
- Panzerfaust
- Stielhandgranate
- Bajonet & fighting knife
In general
- Smoke Grenades (Confirmed: Co-Operative trailer, Heads Up Display shows us "smoke grenades"
- Bajonet attachements (Confirmed in the trailer/screenshots, but interview/podcast deny the actual "use" by player)
- Molotov Cocktails (Confirmed: "Modsonline inside look" and Gameplay Footage)
- Satchel Charges
- Mines

Morphine
11-05-2008, 04:18 PM
Different perks as well... Perks
- Juggernaut (Confirmed by Treyarch in interview)
- Martyrdom (Confirmed by Treyarch in interview)
- Stopping Power (August issue of Xbox Magazine, thanks shawn12390!)
- Deep Impact (August issue of Xbox Magazine, thanks shawn12390!)
- Flack Jacket [Allows the player to survive heavy grenade impacts/blasts.] (Confirmed by GameSpot)
- 'Mid clip M1 Reloading' (Confirmed by "computerandvideogames" article, thanks MaTtKs1! And also Gameplay Footage)
- Sleight of Hand
- Extreme Conditioning
- Steady Aim
- Bandoleer
- Iron Lungs
- Sonic Boom [adds the ability to spread a deadlier & vaster sea of fire, thanks pr1ck for the idea]
- Last Stand
- Monkey [Climbing trees, thanks GirlsHateMe]
- Frogman [Faster Swimming, thanks GirlsHateMe]
- Play Dead [Ability to fake death, thanks GirlsHateMe]
- Crouch Sprinter [Allows you to sprint while being in crouch position/cover, thanks GirlsHateMe]
- Banzai [Allows you to draw, charge & use your melee weapons alot faster (even when sprinting), providing more damage to the enemy, thanks GirlsHateMe]
Vehicle related perks
- "Extra armour" [This makes each vehicle stronger ["Juggernaut" perk for vehicles]
- "Lightweight tank/vehicle" [This gives each vehicle the ability to go very fast but on the other hand you'll be more vulnerable. ["Extreme Conditioning" for vehicles]
- "Mechanic" [Repairing vehicles (to a certain extent), thanks GirlsHateMe]
- Chameleon [Adds vegetation foliage to your tank for camouflage concealment]
- Lubricant [Faster tank turrent movement]
- Machine Gunner [Adds a machine gun to any vehicle that can be fitted with one]
- Tank Commander [Allows infantry to be spawned next to you your vehicle so you can provide them cover/a lift]
- Optics [Interior tank view for zoomed and more precise targeting; "Red Orchestra" style]
- High-explosive (HE) Round [Does more damage to infantry and has a higher blast radius, good for taking out groups but is weak against tanks]
- Armour-piercing (AP) [Does more damage to tanks but is weak against infantry]
- Dragon [Adds a flamethrower to your tank but other rounds are disabled]



Also 3 kills in a row is UAV, 5 is artillery strike and 7 releases the hounds.

Morphine
11-05-2008, 11:40 PM
The new zombie game/map looks amazing, so much better than halo 3.

Call of Duty: World at War - Zombie Mode Trailer from Activision

No video embed support for pwn or die?

Null Parameter
11-05-2008, 11:54 PM
No video embed support for pwn or die?
I worked up a quick Regex for it, it works now :thumbup:

PsychoBucket
11-06-2008, 12:24 AM
WTF? Is that a joke?

Null Parameter
11-06-2008, 12:32 AM
WTF? Is that a joke?
Looks pretty legitimate (and cool) to me.

PsychoBucket
11-06-2008, 12:35 AM
COD + Zombies = Illegal

Thomas
11-06-2008, 04:45 AM
WTF? Is that a joke?
My friend, who had the BETA before public release, was telling me about this and how he really, really liked it over Halo's. Now that I see some gameplay footage, it looks like a nice, new twist to the game and I'll have to play it soon.

COD + Zombies = Illegal
I didn't know that Zombies was something trademarked, copyrighted, or anything to make it illegal to include into CoD. Yes, they're taking the idea, but they can; there is no law against it.

PsychoBucket
11-06-2008, 09:13 AM
I didn't know that Zombies was something trademarked, copyrighted, or anything to make it illegal to include into CoD. Yes, they're taking the idea, but they can; there is no law against it.

That was a joke. I said it because COD is supposed to be a one of the more realistic shooter games. Adding zombies totally changes that. Is your friends BETA different from the normal one? My brother plays it all the time and there is no zombies game type.

Edit: I just found this. It's not normal zombies. It is like that thing in Gears of war 2. You have to last as long as you can against waves of enemies.

http://www.gametrailers.com/gametrailerstv_player.php?ep=43&ch=4&sd=0

Morphine
11-06-2008, 11:48 AM
wait, you can play this in the beta?

PsychoBucket
11-06-2008, 12:22 PM
i dont think so.

Morphine
11-06-2008, 12:34 PM
I guess it's a coop mode, unlocked once the player completes the single player campaign. up to four players defend themselves from limitless waves of undead Nazi soldiers. players earn points from kills that can be used to purchase weapons and fortifications to further defend themselves.

This looks pretty interesting, now I'm on the fence between this and gow2...

thatdamnhippie
11-06-2008, 01:30 PM
woh lawl I made this topic forever ago.
but that zombie thing looks CRAZY. I think im getting CoD5 rather than GoW2. Or I might save up to get both.

Thomas
11-06-2008, 07:33 PM
I guess it's a coop mode, unlocked once the player completes the single player campaign. up to four players defend themselves from limitless waves of undead Nazi soldiers. players earn points from kills that can be used to purchase weapons and fortifications to further defend themselves.

This looks pretty interesting, now I'm on the fence between this and gow2...
I was mislead because he knew more about the gametype than what was released in that video, alone, but it is something unlocked after campaign and is like the new gametype in GoW where there are loads of NPC's runnin' at ya'.

PsychoBucket
11-07-2008, 10:20 AM
I was mislead because he knew more about the gametype than what was released in that video
I posted a link to a video that showed more about it.

Null Parameter
11-10-2008, 04:02 PM
I saw this article (http://www.joystiq.com/2008/11/10/opinion-why-i-cant-go-beyond-the-first-5-mins-of-call-of-duty/) and thought it was an interesting take on the game that I would not have thought about it in this way.

Shell
11-10-2008, 04:18 PM
I saw this article (http://www.joystiq.com/2008/11/10/opinion-why-i-cant-go-beyond-the-first-5-mins-of-call-of-duty/) and thought it was an interesting take on the game that I would not have thought about it in this way.

Read most of the comments to learn how retarded that guy is.

Null Parameter
11-10-2008, 04:37 PM
Read most of the comments to learn how retarded that guy is.
The article is entitled "Opinion" for a reason.

Morphine
11-10-2008, 04:51 PM
"As games become more realistic, as they recreate history, what's their value to us? They're entertainment, sure, but when a developer takes on, for example, World War II, there's an expectation to get it right. Water it down? Of course not! But tell the truth. I think the Pearl Harbor attack and the subsequent mass internment of Japanese-Americans living on the West Coast complicates World At War" "Many games are, after all, stories that reflect our human experiences. And great games should be reflections of truth." (from Null's article)

Because there is nothing I enjoy in a video game more than a side tracking sub plot thrown in about Japanese immigrants. That sounds like really great game play as well; ride the bus to the internment camp and don't disobey the guards, while maintaining the broken spirit meter.

While I understand where this guys is coming from, what he needs to understand is that video games are not a form of historic factual texts. Not to mention, it is clear this guy had a bias stance on the situation, which is why he fails to realize this is happening through out most mature video games. GoW for example is just a rag tag group of blatant stereotypes. If this guy is really unwilling to play games with questionable racial themes he should just stick to the rated E for everyone genre.

PsychoBucket
11-10-2008, 11:20 PM
Has anyone played this game yet? Gamestop called my brother yesterday and said he could pick it up at 5:00pm today.

Shell
11-11-2008, 05:58 AM
Has anyone played this game yet? Gamestop called my brother yesterday and said he could pick it up at 5:00pm today.

Ha! You used Gamestop. I used GameCrazy, and I got the game yesterday!

Ganye
11-11-2008, 10:03 AM
Ha! You used Gamestop. I used GameCrazy, and I got the game yesterday!

GameStop > GameCrazy.

thatdamnhippie
11-12-2008, 05:51 AM
GameStop > GameCrazy.

if this means gamestop is better your wrong (: Gamecrazy is way cheaper.

Ganye
11-12-2008, 08:48 AM
if this means gamestop is better your wrong (: Gamecrazy is way cheaper.

Game stores sell games for a set price depending on how old the game is and what console. So all new Xbox 360 games, no matter where you go, will be $60. However, it's all a matter of promotional deals and whatnot. GaneStop has far more promotional deals than GameCrazy, mainly because it's a bigger name and as such has the money to. GameCrazy has promotional deals every once in awhile, but the deals are really good. But, again, they're not very common and don't happen very often. GameStop, on the other hand, has above-par promotional deals, and they're so often. For example, bringing in two old games and getting select new games for $20. And when I say new, I mean new releases: Call of Duty: World at War, Gears of War 2, Far Cry 2. And the games that you can bring in is quite a few. However, their customer support is generally shit. Gamecrazy, on the other hand, has two-for-one deals and whatnot, but they're so uncommon. Also, if you try to sell a game to them, they give you nearly nothing.

Murdock Sampson
11-16-2008, 04:18 PM
Official Review:



http://cache.g4tv.com/images/xplay/pros.jpg


Addictive multiplayer format
Nazi zombies!
Kiefer Sutherland's grizzled voice work
Online co-op play


http://cache.g4tv.com/images/xplay/cons.jpg

Campaign is 5% been there, 95% done that
Brain-dead squad AI
Borrows heavily from Modern Warfare


Infinity Ward's Call of Duty 4 has impressed not only gamers and critics, but also apparently the developers at Treyarch, who follow an almost identical blueprint in crafting World at War. Treyarch's third crack at the franchise returns the series to its World War II roots, leaving behind M16s, Javelin missiles, and red dot sights for bolt-action rifles, Panzerschreck, and iron sights. Would sending the series back in time be like yanking broadband away in favor of dial up? More importantly, can World at War come close to the success of Modern Warfare?

Revisiting History
http://cache.g4tv.com/images/ImageDb3/126/048/image126048/126048_M.jpg
The campaign follows two fronts: U.S. versus Japan, and Russia versus Germany. You will alternate between the U.S. and Russian forces across 15 missions. As in previous Call of Duty games, the action is more Hollywood than historical, with dramatic and intense firefights occurring every few feet. Once again you'll follow a group of soldiers through linear levels divided into a series of checkpoints. Unlike Modern Warfare, however, there are few memorable scenes in World at War despite the new environments, and your objectives offer no surprises. You'll have to clear out buildings, storm beaches, crawl through trenches, plant charges on bunkers, eliminate AA crews, and engage in tank-on-tank warfare. Chances are you've already earned your stripes doing these missions in Call of Duty 2.
Japan certainly looks different at first, as you wade across streams and scan palm trees for pesky snipers. Thick grass makes targeting the camouflaged enemy difficult, and you have the added surprise of banzai attacks where soldiers rush at you with reckless abandon. Yet the action rarely feels epic, thanks to the constant reminder that you're on a narrow path to your objective. Call of Duty 4 did a better job at hiding its linear nature, offering at least the illusion of more expansive environments. Here you'll often feel like you only have one route to your objective. Combat also follows the Call of Duty style of endlessly spawning enemies until you move forward just enough to hit an invisible trigger and advance the scene.
While the core controls and format aren't any different from previous Call of Duty games, there are a few twists. The biggest addition is easily the flamethrower weapon, which is prominently featured in two levels. Squeezing the trigger sprays out a steady stream of fire to barbecue enemies, who do a convincing job of writhing in pain. You have to ease up on the trigger so the weapon doesn't overheat, and the device can also be used to burn tall grass and some trees. This isn't as nearly impressive as it could be, however. You can't set the world ablaze, only in specially designated areas. The other noticeable change is the level of violence, which has been ratcheted up to cringe-worthy levels. You'll hear a squishy sound when you thrust a bayonet into a soldier's chest, witness limbs being completely blown off from gunfire, and see more blood spatter than in an episode of Dexter.

Band of Mothers
There is also some great voice acting by Kiefer Sutherland, who as Sergeant Roebuck, barks out lines with Jack Bauer-style intensity. Yet you don't feel connected with your squad. There's not much dialog between soldiers, but the most damning part of this disconnect is the irritating tendency for your fellow squad mates to act catatonic on the battlefield. Soldiers will literally walk past an enemy standing right next to them and get attacked from behind. Enemies will rush toward you as your fellow comrades sit idly by and watch you fend off an attack without lifting a finger. Apparently, nobody other than you knows how to use a smoke grenade or provide suppression fire. It would be funny if it weren't so annoying, as you can't issue commands to teammates to help them snap out of their collective stupor.

Army of Fun
http://cache.g4tv.com/images/ImageDb3/126/049/image126049/126049_M.jpg
While the single-player campaign is solid but unspectacular, the developers went the extra mile in cramming an impressive amount of multiplayer features into the game. The main online component, surprise, surprise, is structured precisely like Modern Warfare. You'll create custom classes, earn experience for kills, points for being proficient in certain weapons, and more points for performing actions like killing people behind walls. You'll unlock many of the same perks from Modern Warfare, and as you increase your military rank, you'll open up a variety of play modes. The 13 included maps consist of two small, five large, and six medium sizes, with up to 18 players supported in team deathmatch, free for all, capture the flag, and other familiar modes.
It's easy to see why the developers copied such an addictive format. Like a hamster earning a pellet for spinning its wheel, you are constantly being rewarded in this game, and you are always shooting for something (other than your opponent). New game types, hardcore modes, added weapons and perks, and so forth will keep you playing. Rack up kill streaks to unleash a pack of German Shepards (which replace the helicopter in Modern Warfare), and sit back and cackle maniacally as they run around disrupting everything in their path. Also new are controllable tanks on four of the maps, which are just as fun to use as they are to destroy. The biggest multiplayer concern, other than people exploiting potential glitches, is the imbalanced weapons. There's no incentive to use anything other than the powerful machine guns unless you are going for experience points.
The online action isn't limited to multiplayer battles, either. You can join forces with up to three friends online to replay missions from the campaign (all except for two levels), or play them competitively instead of cooperatively. The former involves racking up points by completing kills, reviving fallen teammates, and more. It’s a fun way to squeeze more mileage out of the campaign, especially when using cheats earned by collecting "death cards" throughout the storyline. The 13 cards range from a paintball option to a vampire mode, where you have to keep killing to maintain your health. World at War also includes both split-screen and system link support, so those without online connections can still partake in the festivities.
The most surprising addition, however, is the "nazi zombies" mode, which is unlocked after completing the main campaign. It essentially follows the premise of the classic film, Night of the Living Dead, and has you and up to three friends (online or off) trying to survive waves of zombies while trapped inside a dilapidated farm house. There's a strategic element as well, with each successful attack and kill earning you points to spend on removing barricades, shoring up walls, acquiring new weapons, and so forth. You definitely feel tension while playing, and don't be surprised if you return to this mode more frequently than the main campaign.

Duty Calls
World at War can't fill Modern Warfare's combat boots despite an earnest attempt by the developers to replicate the experience in a World War II setting. At the same time, the game still offers some genuine fun with an impressive amount of bang for your hard-earned buck. While it's disappointing that more wasn't done to further distinguish World at War from Infinity Ward's opus, shooter fans should strongly consider re-enlisting with Activision for another trigger-happy tour.
Article by: Scott Alan Marriott


Source: G4TV.com (http://www.g4tv.com/xplay/reviews/1864/Call_of_Duty_World_At_War.html)

Null Parameter
11-16-2008, 05:57 PM
Nazi zombies!ZOMBIE CANCER! (http://www.youtube.com/watch?v=sLeXGOfJqe4)

Kenny M
11-16-2008, 06:43 PM
ZOMBIE CANCER! (http://www.youtube.com/watch?v=sLeXGOfJqe4)

lmfai its the same guy that made Metal Gear Awesome (http://www.newgrounds.com/portal/view/297383) and Awesome Gaiden YouTube - Awesome Gaiden