a hobo001
10-19-2008, 05:21 PM
Halo movie not out of reach just yet a Hollywood screenwriter, Stuart Beattie, who was responsible for Gears of War screenplay for New Line Cinema last year, has written the new Halo script. Word says that Microsoft like it and that they are discussing possible plans for it to be made.
Bettie beleives the old style Halo movie incaration is dead and is ready to release his vision, Halo: The Fall of Reach, a prequel to the first game.
spec screenplay called HALO: FALL OF REACH, and it’s based on the best selling novel of the same name by Eric Nylund.
[...]
A spec screenplay is when you write a script on your own without being paid a dime for it in the hopes that it could sell
[...]
Stuart was commissioned to write SPY HUNTER, SPLINTER CELL, and GEARS OF WAR for various studios. His G.I. JOE script is the one that got Paramount to greenlight the $170 million dollar movie which is shooting now.
HALO: FALL OF REACH is a labor of love by Beattie in the hopes of finally getting the movie made.
The Premise of the script:
The script is, first and foremost, a character-driven story about a soldier named John who was kidnapped or “conscripted” by the UNSC when he was just six years old, and then brutally trained to become an elite Spartan warrior known as Master Chief 117.
The script then takes us through the horrific first contact with the Covenant hordes on the doomed colony world of Harvest, and then climaxes with the spectacular fall of the UNSC forward base on Reach, during which every other Spartan is slaughtered.
The script also gives detailed outlines for the second movie, HALO: RISE OF THE FLOOD, which takes place entirely on the Halo ringworld, and the third and final movie, HALO: BATTLE FOR EARTH, which roughly follows the events of Halo 3, the game.
One cool advantage of this first script is that (like the shark in JAWS) you don’t even see the Covenant until halfway through the movie. And because all the creatures are CGI creations, this cuts the budget down dramatically and makes a first Halo movie that much more viable. For Halo fans, it’s like the prequel that provides all the answers to questions they’ve thought about for years. For non Halo fans, it’s an exciting action movie that provides a clear, concise introduction to a world five hundred years in the future with relatable characters and a terrifying alien menace.
Concept art
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-aug5-fall-of-reach-concept-art.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-aug12-movie-concept-2.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-20080903-fall-of-reach-concept.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-20080903-fall-of-reach-conc-1.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-20080820-fall-of-reach-concept.jpg
Bettie beleives the old style Halo movie incaration is dead and is ready to release his vision, Halo: The Fall of Reach, a prequel to the first game.
spec screenplay called HALO: FALL OF REACH, and it’s based on the best selling novel of the same name by Eric Nylund.
[...]
A spec screenplay is when you write a script on your own without being paid a dime for it in the hopes that it could sell
[...]
Stuart was commissioned to write SPY HUNTER, SPLINTER CELL, and GEARS OF WAR for various studios. His G.I. JOE script is the one that got Paramount to greenlight the $170 million dollar movie which is shooting now.
HALO: FALL OF REACH is a labor of love by Beattie in the hopes of finally getting the movie made.
The Premise of the script:
The script is, first and foremost, a character-driven story about a soldier named John who was kidnapped or “conscripted” by the UNSC when he was just six years old, and then brutally trained to become an elite Spartan warrior known as Master Chief 117.
The script then takes us through the horrific first contact with the Covenant hordes on the doomed colony world of Harvest, and then climaxes with the spectacular fall of the UNSC forward base on Reach, during which every other Spartan is slaughtered.
The script also gives detailed outlines for the second movie, HALO: RISE OF THE FLOOD, which takes place entirely on the Halo ringworld, and the third and final movie, HALO: BATTLE FOR EARTH, which roughly follows the events of Halo 3, the game.
One cool advantage of this first script is that (like the shark in JAWS) you don’t even see the Covenant until halfway through the movie. And because all the creatures are CGI creations, this cuts the budget down dramatically and makes a first Halo movie that much more viable. For Halo fans, it’s like the prequel that provides all the answers to questions they’ve thought about for years. For non Halo fans, it’s an exciting action movie that provides a clear, concise introduction to a world five hundred years in the future with relatable characters and a terrifying alien menace.
Concept art
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-aug5-fall-of-reach-concept-art.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-aug12-movie-concept-2.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-20080903-fall-of-reach-concept.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-20080903-fall-of-reach-conc-1.jpg
http://i116.photobucket.com/albums/o28/jokes_alot3/halo-20080820-fall-of-reach-concept.jpg