Mushman1010
09-03-2008, 12:11 PM
Author:
Mushman1010
Map Name:
The Scemo (http://The%20Scemo)
Canvas:
Foundry
Map Size:
Small
Player count:
2-6
What gametype(s) does your map support?:
Capture the Flag, Team Slayer,
__________________________________________________
Description:
The Scemo
(Italian word for idiot, or dumb)
Download (http://www.bungie.net/Forums/posts.aspx?postID=25708889)
by: Mushman101 (aka l SilenceMmk l)
Players: 2-6
Gametypes: Team slayer and Team CTF
Size: SMALL!
Ok, let me start off by saying that yes, I know this map is small. I made it that way..... It actually has benefits because of the size. Campers are basically non-existent seeing as how you can barely camp in one spot for one kill let alone two or more. The map also promotes non-stop action, and I simply love it. It is also the first map in a set of three. One small (This one), one medium map, and one large one. Time to get down to the nitty gritty. The map is only supportive of 2-6 players, with only two teams (any more teams and you would get weird spawns). It is only set up for Team Slayer and Team CTF for now, but I might add some others as time goes by. The map is primarily symmetrical, with only a few minor flaws. There is only one geomerged object, which is only in there to please the crowd. There is a *%$@ load of interlocking (Trust me, I know what I'm talking about). There are two bases. There is a tunnel in each base that leads along the outside of the map to the other base or under OV. Other things cannot be described without visuals, so here comes the part that everyone just skipped to see and didn't even bother reading what I had to type...... THE PICTURES.......
Weapons
Weapon/ Respawn/ Clips/ Number of weapon
BR/30/2/6
AR/30/2/6
Carbine/30/2/2
Brute Shot/90/0/2
Sniper/Never/0/1 (Symmetrical)
Plasma Rifle/30/2
Spiker/30/2/4
SMG/30/2/4
Shotgun/Never/0/1 (Symmetrical and Assymetrical)
Needler/30/2/1
Mauler/Never/0/1 (Asymmetrical)
*Needler and shotgun move between asymmetrical and symmetrical, and mauler spawns in needler pit in asymmetrical
Equipment
Item/Respawn/Number of item
Frag/10/8
Plasma Grenade/10/8
Bubble Shield/60/2
Regen/90/1
Radar Jammer/Never/1
Power Drain/90/1
Invisible/180/1
OV/180/1
"Front" part of map (Invis, sniper (Symmetrical), shotgun (Asymmetrical) spawn near here. Take no head of the sword, it was taken out because it was too overpowering.
http://i40.photobucket.com/albums/e217/mushman1/51952963-Full.jpg
"Back" of the map (OV (behind the pillars), shotgun (Symmetrical) and others spawn near here.
http://i40.photobucket.com/albums/e217/mushman1/51952995-Full.jpg
Needler pit (The geomerged box!)
http://i40.photobucket.com/albums/e217/mushman1/51953031-Full.jpg
Looking down into red base
http://i40.photobucket.com/albums/e217/mushman1/51953091-Full.jpg
Ramp to Regen and Shotgun (Symmetrical, Needler Asymmetrical) OV is right above this....
http://i40.photobucket.com/albums/e217/mushman1/51953096-Full.jpg
Inside a base....
http://i40.photobucket.com/albums/e217/mushman1/51953134-Full.jpg
"Roof" of red base
http://i40.photobucket.com/albums/e217/mushman1/51953156-Full.jpg
Now for some action shots.....
I didn't stand a chance, two versus one is never fun.....
http://i40.photobucket.com/albums/e217/mushman1/51953300-Full.jpg
Here, hold this for me
http://i40.photobucket.com/albums/e217/mushman1/51953393-Full.jpg
Can you tell why I took out the sword?
http://i40.photobucket.com/albums/e217/mushman1/51953483-Full.jpg
Putting me in my grave
http://i40.photobucket.com/albums/e217/mushman1/51953549-Full.jpg
The needler pit and a live gernade do NOT mix!
http://i40.photobucket.com/albums/e217/mushman1/51953761-Full.jpg
Another view of the reason the sword is gone....
http://i40.photobucket.com/albums/e217/mushman1/51953680-Full.jpg
CONCLUSION:
I know that some people may see this map as too small, but I like the game style it promotes. Please note that if you do play CTF on this map, normal CTF will go very quickly. I suggest you try out my gametype, Mind the Gap (http://www.bungie.net/Forums/posts.aspx?postID=25708955), which has much slower movement and is based around teamwork. Hope you all enjoy and have fun.
__________________________________________________
Screen Shots:
Mushman1010
Map Name:
The Scemo (http://The%20Scemo)
Canvas:
Foundry
Map Size:
Small
Player count:
2-6
What gametype(s) does your map support?:
Capture the Flag, Team Slayer,
__________________________________________________
Description:
The Scemo
(Italian word for idiot, or dumb)
Download (http://www.bungie.net/Forums/posts.aspx?postID=25708889)
by: Mushman101 (aka l SilenceMmk l)
Players: 2-6
Gametypes: Team slayer and Team CTF
Size: SMALL!
Ok, let me start off by saying that yes, I know this map is small. I made it that way..... It actually has benefits because of the size. Campers are basically non-existent seeing as how you can barely camp in one spot for one kill let alone two or more. The map also promotes non-stop action, and I simply love it. It is also the first map in a set of three. One small (This one), one medium map, and one large one. Time to get down to the nitty gritty. The map is only supportive of 2-6 players, with only two teams (any more teams and you would get weird spawns). It is only set up for Team Slayer and Team CTF for now, but I might add some others as time goes by. The map is primarily symmetrical, with only a few minor flaws. There is only one geomerged object, which is only in there to please the crowd. There is a *%$@ load of interlocking (Trust me, I know what I'm talking about). There are two bases. There is a tunnel in each base that leads along the outside of the map to the other base or under OV. Other things cannot be described without visuals, so here comes the part that everyone just skipped to see and didn't even bother reading what I had to type...... THE PICTURES.......
Weapons
Weapon/ Respawn/ Clips/ Number of weapon
BR/30/2/6
AR/30/2/6
Carbine/30/2/2
Brute Shot/90/0/2
Sniper/Never/0/1 (Symmetrical)
Plasma Rifle/30/2
Spiker/30/2/4
SMG/30/2/4
Shotgun/Never/0/1 (Symmetrical and Assymetrical)
Needler/30/2/1
Mauler/Never/0/1 (Asymmetrical)
*Needler and shotgun move between asymmetrical and symmetrical, and mauler spawns in needler pit in asymmetrical
Equipment
Item/Respawn/Number of item
Frag/10/8
Plasma Grenade/10/8
Bubble Shield/60/2
Regen/90/1
Radar Jammer/Never/1
Power Drain/90/1
Invisible/180/1
OV/180/1
"Front" part of map (Invis, sniper (Symmetrical), shotgun (Asymmetrical) spawn near here. Take no head of the sword, it was taken out because it was too overpowering.
http://i40.photobucket.com/albums/e217/mushman1/51952963-Full.jpg
"Back" of the map (OV (behind the pillars), shotgun (Symmetrical) and others spawn near here.
http://i40.photobucket.com/albums/e217/mushman1/51952995-Full.jpg
Needler pit (The geomerged box!)
http://i40.photobucket.com/albums/e217/mushman1/51953031-Full.jpg
Looking down into red base
http://i40.photobucket.com/albums/e217/mushman1/51953091-Full.jpg
Ramp to Regen and Shotgun (Symmetrical, Needler Asymmetrical) OV is right above this....
http://i40.photobucket.com/albums/e217/mushman1/51953096-Full.jpg
Inside a base....
http://i40.photobucket.com/albums/e217/mushman1/51953134-Full.jpg
"Roof" of red base
http://i40.photobucket.com/albums/e217/mushman1/51953156-Full.jpg
Now for some action shots.....
I didn't stand a chance, two versus one is never fun.....
http://i40.photobucket.com/albums/e217/mushman1/51953300-Full.jpg
Here, hold this for me
http://i40.photobucket.com/albums/e217/mushman1/51953393-Full.jpg
Can you tell why I took out the sword?
http://i40.photobucket.com/albums/e217/mushman1/51953483-Full.jpg
Putting me in my grave
http://i40.photobucket.com/albums/e217/mushman1/51953549-Full.jpg
The needler pit and a live gernade do NOT mix!
http://i40.photobucket.com/albums/e217/mushman1/51953761-Full.jpg
Another view of the reason the sword is gone....
http://i40.photobucket.com/albums/e217/mushman1/51953680-Full.jpg
CONCLUSION:
I know that some people may see this map as too small, but I like the game style it promotes. Please note that if you do play CTF on this map, normal CTF will go very quickly. I suggest you try out my gametype, Mind the Gap (http://www.bungie.net/Forums/posts.aspx?postID=25708955), which has much slower movement and is based around teamwork. Hope you all enjoy and have fun.
__________________________________________________
Screen Shots: