Krytical
10-16-2009, 01:15 AM
Old List:
[___] Floating Objects
[___] Instant Respawn
[___] Immovable Objects
[___] Timed Map Events
[___] Effective Spawn Placements
[___] Gravity Lift Techniques
[___] Objects Placed in Water
[___] Used Symmetry Option
[___] Interlocking Objects
[___] Objects Merged with Map Geometry
[___] Unlimited Budget Glitch
For all options that apply to your map and gametype, mark them with a "YES". Otherwise, leave it blank.
New List:
[_] Interlocked Object(s)
[_] Geomerged Object(s)
[_] Floating Object(s)
[_] Ghost Merged Object(s)
[_] Immovable Object(s)
[_] Timed Map Event(s)
[_] Effective Spawn Placement(s)
[_] Gravity Lift Technique(s)
[_] Object(s) in Water
[_] Symmetry Option Used
[_] Unlimited Budget Glitched
[_] Modded [Includes Instant Respawn]
For all options that apply to your map and gametype, mark them with a "+". Otherwise, leave it blank.
I decided to make the Forging 101 list more modern and simplistic. For everyone that likes this style, please use it in any maps that you make. Enjoy?
[___] Floating Objects
[___] Instant Respawn
[___] Immovable Objects
[___] Timed Map Events
[___] Effective Spawn Placements
[___] Gravity Lift Techniques
[___] Objects Placed in Water
[___] Used Symmetry Option
[___] Interlocking Objects
[___] Objects Merged with Map Geometry
[___] Unlimited Budget Glitch
For all options that apply to your map and gametype, mark them with a "YES". Otherwise, leave it blank.
New List:
[_] Interlocked Object(s)
[_] Geomerged Object(s)
[_] Floating Object(s)
[_] Ghost Merged Object(s)
[_] Immovable Object(s)
[_] Timed Map Event(s)
[_] Effective Spawn Placement(s)
[_] Gravity Lift Technique(s)
[_] Object(s) in Water
[_] Symmetry Option Used
[_] Unlimited Budget Glitched
[_] Modded [Includes Instant Respawn]
For all options that apply to your map and gametype, mark them with a "+". Otherwise, leave it blank.
I decided to make the Forging 101 list more modern and simplistic. For everyone that likes this style, please use it in any maps that you make. Enjoy?