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View Full Version : New Forging 101 List


Krytical
10-16-2009, 01:15 AM
Old List:

[___] Floating Objects
[___] Instant Respawn
[___] Immovable Objects
[___] Timed Map Events
[___] Effective Spawn Placements
[___] Gravity Lift Techniques
[___] Objects Placed in Water
[___] Used Symmetry Option
[___] Interlocking Objects
[___] Objects Merged with Map Geometry
[___] Unlimited Budget Glitch

For all options that apply to your map and gametype, mark them with a "YES". Otherwise, leave it blank.

New List:

[_] Interlocked Object(s)
[_] Geomerged Object(s)
[_] Floating Object(s)
[_] Ghost Merged Object(s)
[_] Immovable Object(s)
[_] Timed Map Event(s)
[_] Effective Spawn Placement(s)
[_] Gravity Lift Technique(s)
[_] Object(s) in Water
[_] Symmetry Option Used
[_] Unlimited Budget Glitched
[_] Modded [Includes Instant Respawn]

For all options that apply to your map and gametype, mark them with a "+". Otherwise, leave it blank.

I decided to make the Forging 101 list more modern and simplistic. For everyone that likes this style, please use it in any maps that you make. Enjoy?

Zackj191
10-16-2009, 01:25 AM
We don't ever use that here at XF. No one cares if your map is perfectly interlocked or uses timed map events. It's all about the playability here. Also, you can't mod Halo 3 maps or you get banned, I would suggest you remove that one completely.

Boston
10-16-2009, 01:28 AM
Yeah, here at XF we focus more on gameplay, rather than looks. Don't get me wrong, looks are nice as well, but gameplay is what matters. Also, you can believe me when I say I don't think I have ever seen someone make that list in a thread with their maps since I have been here...just letting you know.

aMoeba
10-16-2009, 01:31 AM
This was more useful back in the day, when these techniques were not ordinary. Now, they're a bit out of the question. While its good you compiled this list, they aren't quite that useful. But, with this dedication, you can definitely come up with something beneficial to our community, so ... have at it!

MultiLockOn
10-16-2009, 10:01 AM
On top of what they all said, this

[_] Effective Spawn Placement(s)

is just kind of stupid. Any map maker who has any sort of pride in their map whatsoever, is going to check this off. I mean, it's opinionated.

Krytical
10-16-2009, 05:58 PM
Thanks for all of the comments, I have a few things to say, first off I decided to make a new one because someone else had posted their map with this. Also, I know that modding is not allowed but because the old list had "Instant Respawn" (Only accomplished with modding) I decided to add it in. And I agree with the comment above me because usually everyone will check that.

Ac3Snip3r
01-22-2010, 10:54 AM
Nobody really uses this any more and why include this:
[_] Modded [Includes Instant Respawn]