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GodlyPerfection
07-30-2009, 06:55 AM
So, some of you may know of my Blog site AZN Theory (http://azntheory.wordpress.com) where I cover


Forging Theories - like spawn placement, path manipulation, design approaches, and other level design theories that I have
Forge Contracts - maps made on Sketchup for others to build then I proceed with working with them to do spawn placement and weapon placement and minor details to serve as a teaching session for level design

Now I wanted to host a little competition over there to give the site a little bit more attention as I push out more forging theories and contracts. I have had this idea for a competition for a while now and offered it as a suggestion as a competition here.

The competition is called "Quick Forge". The objective is that you have a given time limit to create a map, spawns/weapons/EVERYTHING. This time limit could range from 1 hour to several hours and could have certain restrictions on the map (canvas, location, gametype, etc.) And people would vote on which they enjoyed playing the best.

So what are the advantages/disadvantages to this competition:


Requires less time out of your standard forge time than most competitions in game as it has to be done in a time limit and not over the course of several weeks like most competitions. So it would be easier to find the time to compete.
Requires planning out your map. Jumping into forge and building for an hour or so isn't going to get you anywhere in this competition. To achieve maximum potential you have to plan out the map in some way either in your head, on paper, or on sketchup.
Reduces the focus on Aesthetics greatly. This has a two-fold effect. The first is that this shows who can use gameplay to win over attention rather than aesthetics that you spent weeks on. So these maps may be sloppy, but they could play loads better than most maps that you have played with great aesthetics... in theory.
The second effect with reduced focus on Aesthetics is the vote. When votes go up for feature or anything like that people like to vote based on looks. This will reduce the chance that happens because maps will not be uberly beautiful so it encourages playing them instead.
It will hone your planning skills and your speed forging. You will learn cool tricks and shortcuts when trying to participate in these challenges.
It disables the use of Save and Quit techniques since all of the map has to be built in one film. Saving and quiting would split up the forging of the map into different films. You will have to eliminate this technique from your toolbox.
You will not be able to interlock too much. There are only 32 rounds before the game ends... (if you restart round too many times - over 31 - then it will automatically end the game. You will have to do multiple interlocks and geomerges in one round (if you even have time to do either... lol)


For submission all it requires is the film clip to show you building the map in the alloted time, (to make sure it's the same as the final version) and the map that you are submitting.

So what do you guys think? Would you participate in a competition like this? What kind of things would you suggest to make the competition better? I want to make this a regular thing at AZN Theory so your feedback will be great. Also I could get with the winners and we could build a full tweaked forge contract out of the winning map based on the path map and other defining features of the winning map (Path Manipulation (http://azntheory.wordpress.com/2009/06/29/path-manipulation/) is a defining feature in most maps; Main Paths (http://azntheory.wordpress.com/2009/07/01/main-paths/) and Divergent Paths (http://azntheory.wordpress.com/2009/07/20/divergent-paths/) are important in having an identity)

Oh and also, if Null doesn't mind I would like to host the voting here if the Wordpress blog doesn't allow me to setup a poll in a post... lol.

Boston
07-30-2009, 07:13 AM
You will not be able to interlock too much. There are only 32 rounds before the game ends... (if you restart round too many times - over 31 - then it will automatically end the game. You will have to do multiple interlocks and geomerges in one round (if you even have time to do either... lol)

Wait, so is this in forge? Are you only allowed 32 rounds of forging to considered?

Overall though, looks interesting. Although I am not the best forger, if it doesn't require, or encouraged to not have good looks, I may have a chance :) I'll join AZN Theory later on so maybe I could win at this! Lol

GodlyPerfection
07-30-2009, 07:17 AM
Yes that is in forge... for those who forge for long hours if they surpass 32 rounds it will automatically end the game and you are stuck with the last save you had.

And yes the comp requires no true aesthetics, it is mostly based on gameplay such as weapon placement, spawns, paths, combat dispersion, etc... basically the core essentials of the map, not the looks of it...

Glad you like it and hopefully you check out the Forging Theories while you are there. Oh and you can also check out the XF: Ultimate Alliance page that I have there too... but I haven't heard of chapter 3 coming out yet :(

mista tipsta
07-30-2009, 07:31 AM
I think i could take a go at this, depending on the Canvas and when it's actually is, as far as i know School will be starting for some members rather soon. How strongly the rules are enforced are another thing, im sure there's going to be someone somewhere that goes just over some limit and gets all pissy. Regardless, this sounds interesting and the idea has been talked about before. The Game that the map is to be built for really changes the likelihood of my entering, if its going to be for something like One Flag, no i most likley wont do it.

There are only 32 rounds before the game ends... really? i didnt know that.. does changing the Gametype one forges is count as a round?

GodlyPerfection
07-30-2009, 07:39 AM
I will have a set window that people won't know about to where I give them leeway just incase. Something around like a few minutes. The reason I don't want to announce it is that people will try to utilize that extra time...
As for the changing gametype I think that does count as a new round.

The canvases will be mostly Sandbox and Foundry, but I won't be afraid to through in any other maps... but without Saving and quiting it kinda makes other maps really hard... so probably just Sandbox and Foundry.

And the gametypes will very, some may be just slayer, some may be assault, some may be CTF, etc... custom gametypes will be rare, but if I can find a good one then i will include that...

Vinyl Scratch
07-30-2009, 07:40 AM
Sounds like a very interesting idea. I like it! It's a competition I can win (Alamo was forged entirely in one session, in under three hours).

@ Tipsta:

If I'm not mistaken, they do count.

mista tipsta
07-30-2009, 07:48 AM
All right, i as thinking for a Custom Gametype. But, whatever. Oh! speaking of Custom Gametypes you need to throw up Hot Potato!

MultiLockOn
07-30-2009, 10:47 AM
I don't think an hour is a good idea, I'm currently in process of making a 24 hour map. Yup, that's right, a map in one day. I already have 5 hours built up and I'm not even half done, so one hour is a bit ridiculous.

smexi jebus
07-30-2009, 10:58 AM
I don't think an hour is a good idea, I'm currently in process of making a 24 hour map. Yup, that's right, a map in one day. I already have 5 hours built up and I'm not even half done, so one hour is a bit ridiculous.

well, i think azn meant the one hour as an example, he also stated the possibility of multiple hours. and the 24 hour map you are building is probably both elaborate and pleasing to the eye. the maps submitted into this competition would most likely be neither. i think it's a good idea, should produce some inventive maps, as creativity would be focused on even more now that aesthetics are basically out of the picture.

Zak
07-30-2009, 12:26 PM
so could we get a day warning before it begins so we can design?

Prod
07-30-2009, 01:35 PM
I would participate if i could sign in another controller to assist with holding up items instead of using the save-quit technique. Also if the map didnt have to be too big, i am a perfectionist so spend alot of time on little details. By the way, i'm sure i have heard of something similar to this suggested on another website.

Null Parameter
07-30-2009, 01:39 PM
I would participate if i could sign in another controller to assist with holding up items instead of using the save-quit technique. Also if the map didnt have to be too big, i am a perfectionist so spend alot of time on little details. By the way, i'm sure i have heard of something similar to this suggested on another website.
This is a pretty common idea, actually. We've talked, numerous times, about having a similar competition at XForgery, but in the end it is just too difficult to moderate.

If you have even just a one hour time limit, the only way you can really prove that you did everything in one hour is to submit a film, but then you need to have somebody go through the film and make sure that everything in the film matches exactly what is in the final map, because people could easily cheat the system and go in and change a few things afterwards, even if they have to sign off of XBL so that the game doesn't actually show up on Bungie.net. And having somebody watch 10-20, or maybe even more, films would be horrible and monotonous.

RightSideTheory
07-30-2009, 02:18 PM
This is a pretty common idea, actually. We've talked, numerous times, about having a similar competition at XForgery, but in the end it is just too difficult to moderate.

If you have even just a one hour time limit, the only way you can really prove that you did everything in one hour is to submit a film, but then you need to have somebody go through the film and make sure that everything in the film matches exactly what is in the final map, because people could easily cheat the system and go in and change a few things afterwards, even if they have to sign off of XBL so that the game doesn't actually show up on Bungie.net. And having somebody watch 10-20, or maybe even more, films would be horrible and monotonous.

I'll do it.

Or at least help, if it's a joint competition between AZN THEORY and XForgery.

Lost in a Void
04-03-2010, 06:54 AM
I would love to do this, unfortunately my available forging window is limited. I like the idea of being able to crank out a map in the few hour periods that I'm online. I have a lot of forge contracts available for other people if they're interested.

xFear The Herox
04-05-2010, 03:00 AM
i always wanted to do one of these. like make a map in one hour and have someone watch you forge and time you to make sure you didn't go over.