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Silver0range
07-26-2009, 09:07 PM
Author:
Silver0range

Gametype Name:
Battle Sticks (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=88076905&fset=98626)

Players:
6-10
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Description:

Battle Sticks
Tired of being out no-scoped and consistently lasered on your favorite racetracks? Battle Sticks is the game for you, requiring a wholly different kind of skill!

Battle sticks is a game variant I created after thinking about how to effectively stick grenades into racetracks, and after hearing about several failed attempts to do so. I believe that I have found the cure.

Specifics:


Normal Battle Tracks settings - I.E. VIP driver; non-VIP gunner; influence radius stops non-VIP from driving and gives them damage; everything is the same as Battle Tracks except for a few key things
Magnum starts. This is to provide an alternative for people who have zero mine-laying/sticking capability and a little bit of long range firing power.
Regenerating grenades while in the influence radius. However, your grenades will only regenerate 15 seconds after you spawn.

During testing I found that the best maps for the gametype are either in the skybubble or the type of racetrack with plenty of intertwining turns. I recommend maps like Synthesis, Triton's Twist, Rising Sands (ForgeHub), and Typhoon. Additionally, it's probably not a good idea to do this gametype with a full party.

Screenshots
http://i296.photobucket.com/albums/mm194/poland144/B121FC8C3D656738F2A5103FB2EE87D5.jpg
The 15 second safe zone usually disappears right after you leave the mongoose garage, resulting in usually at least one team getting stuck.

http://i296.photobucket.com/albums/mm194/poland144/FFECCA0A7C84FCC98EA7A5BDF86F168D.jpg
The best part of this gametype is when you get a sticky from a different portion of the map.
http://i296.photobucket.com/albums/mm194/poland144/1A2EFE7F00DD92C6A38596C9A3C4D5B1.jpg
Lap point denied!

http://i296.photobucket.com/albums/mm194/poland144/8B4A85C4AAF7A21E748CA029F1CDFDEA.jpg
Spike grenades are especially effective as landmines, and plasma grenades are good for long distances.

http://i296.photobucket.com/albums/mm194/poland144/9033A00E80231B6AD30F9AA5B18B67C6.jpg
Whether or not you succeed when you pass is basically left entirely up to your gunner.

Some of my future plans for this gametype include combining them with other battle tracks variants like battle snipes and raising health to emphasize the use of the grenades. Suggestions would be appreciated.

Download Link (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=88076905&fset=98626)

xSharpshooter94
07-26-2009, 10:41 PM
This was surprisingly fun. We played it on a main level map but i assume that the map in the skybox is a lot easier to get kills on.

Bartoge
07-26-2009, 10:47 PM
I really like this. Glad you found a way to make it work, and glad you used my advice of Magnums instead of SMGs. The gametype really works well for some maps. And that's the only downfall of this gametype, it plays best with sandbox maps in the skybubble. Its too bad it doesn't work as well on the main level of sandbox or even other maps. Hopefully Im wrong about some maps, but others just didn't have as much charm as maps like Triton's Twist. Anyway, great gametype, and nice job. This receives a :thumbup:

MNM1245
07-27-2009, 11:14 PM
lol I remember that game we played of this with Chales singing to you Silver. It was super epic. We goofed off so much that game. But it was still fun. I totally want to make a Gametype called "Schmattle Schmacks".

Boston
07-28-2009, 11:53 AM
I remember playing this the other day and I loved it! It is way more satisfying to launch a plasma half way across the map and stick an opposing team's mongoose and watch them explode! Haha great game, and it surprisingly works well with race maps.

Silver0range
07-28-2009, 08:20 PM
Hahaha MNM, who does want to miss a Silver0range? Not me, that's for sure =P.

UndoingChales
07-30-2009, 12:55 PM
during this gametype i came up with the idea of karaoke night so i thank you.
Its a lot like battletracks so if you like battletracks and enjoy overboard with the stickies then this'll be fun

Prod
07-30-2009, 01:52 PM
Yeah when i played this, i believe it was with you, and it was very fun, i saved it from my recent games so you haven't got a download but there ya go, i have played it since though because its fun and i recommend it to people who like racing and sticking.

Silver0range
07-30-2009, 08:39 PM
Alright, so I'm thinking of creating a mix of battle snipes and sticks. I was thinking I should just increase damage resistance to 150% or 200% so sniping wouldn't be used quite as much, but I'd like your guys' opinions on this.