xSharpshooter94
04-06-2009, 05:18 PM
Ohai! Sharp here and I know that some of you have seen maps with a ramp coming out of the ground on Foundry. Some of you may wonder “How the hell did he do that?” Well im here to show you…
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/Rampsintro.jpg
Well actually it is quite easy to do this. I will be showing you step by step on how to do this. The description is above the pictures.
1.Take a “stair” and place it where the bottom stair is right above the place you want the slope to start
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57039938-Full.jpg
2.Place another “stair” on the side of the other, completely even with the other Stair 1
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57039973-Full.jpg
3.Place a “double box” on the exposed side of Stair 1.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040072-Full.jpg
4.Place a “wall” against “the double box” (to make the “wall” straight) and the move it down to the last step of Stair 1.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040147-Full.jpg
5.Take two “sender nodes” and place them on top and on the bottom of the “wall”, as shown below.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040223-Full.jpg
6.Then place a “receiver node” on the side of the “wall”, also as shown below.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040342-Full.jpg
7.Then place two “doors”, upside down, into the “wall” about the same distance from the middle of the “wall”.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040391-Full.jpg
8.Grab the “wall”. If you need to take more precautions, as soon as you grab the “wall”, wait two seconds, and then save the map.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040432-Full.jpg
9.There you have it! A wall that has been merged as a ramp into the floor of foundry. This can also be done with any immoveable object (walls work best though).
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040488-Full.jpg
With a bit of ingenuity (and a little interlocking), you can make great ramps. One such example is shown below, in my new map (Coming Soon!).
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040955-Full.jpg
Simple, Eh?
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/Rampsintro.jpg
Well actually it is quite easy to do this. I will be showing you step by step on how to do this. The description is above the pictures.
1.Take a “stair” and place it where the bottom stair is right above the place you want the slope to start
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57039938-Full.jpg
2.Place another “stair” on the side of the other, completely even with the other Stair 1
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57039973-Full.jpg
3.Place a “double box” on the exposed side of Stair 1.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040072-Full.jpg
4.Place a “wall” against “the double box” (to make the “wall” straight) and the move it down to the last step of Stair 1.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040147-Full.jpg
5.Take two “sender nodes” and place them on top and on the bottom of the “wall”, as shown below.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040223-Full.jpg
6.Then place a “receiver node” on the side of the “wall”, also as shown below.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040342-Full.jpg
7.Then place two “doors”, upside down, into the “wall” about the same distance from the middle of the “wall”.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040391-Full.jpg
8.Grab the “wall”. If you need to take more precautions, as soon as you grab the “wall”, wait two seconds, and then save the map.
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040432-Full.jpg
9.There you have it! A wall that has been merged as a ramp into the floor of foundry. This can also be done with any immoveable object (walls work best though).
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040488-Full.jpg
With a bit of ingenuity (and a little interlocking), you can make great ramps. One such example is shown below, in my new map (Coming Soon!).
http://i339.photobucket.com/albums/n475/halo2RandCGeneral/57040955-Full.jpg
Simple, Eh?