Monoran
07-31-2011, 01:45 PM
Author:
Monoran
Gametype Name:
Dueling (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21757961&player=Monoran)
__________________________________________________
Description:
This will be the basic gametype for competitive duels.
-The only loadouts will have an infinite energy sword, and evade.
-This is designed for team use, though it may be changed if needed.
-Assassinations are worth two points.
-Shields recharge slightly faster. This is because if you parry someone until near death and kill them, they could respawn and kill you with a single parry. Faster recharges mean that both players will be at full health with each confrontation.
-This isn't necessarily meant for a 1v1. Suits all team sizes depending on the map.
-Score limit is set at 20, time at 10 minutes.
Happy dueling! ^_^
Monoran
Gametype Name:
Dueling (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21757961&player=Monoran)
__________________________________________________
Description:
This will be the basic gametype for competitive duels.
-The only loadouts will have an infinite energy sword, and evade.
-This is designed for team use, though it may be changed if needed.
-Assassinations are worth two points.
-Shields recharge slightly faster. This is because if you parry someone until near death and kill them, they could respawn and kill you with a single parry. Faster recharges mean that both players will be at full health with each confrontation.
-This isn't necessarily meant for a 1v1. Suits all team sizes depending on the map.
-Score limit is set at 20, time at 10 minutes.
Happy dueling! ^_^