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View Full Version : ST Dilemma: Map Concept/Work in Progress


H3C x Nevz
03-09-2009, 07:52 PM
Dilemma will be the first Foundry map made for Squad Tactics. Although it was fun with Pre-DLC, this competitive atmosphere should eventually find a home in Foundry, where it belongs. It has many slight levels of elevation, which make a big difference with the standard 150% gravity.

It hosts ST Team Slayer, ST Team King, and ST One Flag. It can support ball, but would not be recommended. It supports anywhere from Doubles to 5v5. The teams spawn by the back of Foundry and in the room pictured in the first image after the logo. The CPU and power draining, spawning on the spine bridge and on the top box level respectively, spawn later into the game so they are not pictured here.

http://i654.photobucket.com/albums/uu266/H3C-x-Nevz/SquadTactics/Dilemma/Final/logo.png

http://i654.photobucket.com/albums/uu266/H3C-x-Nevz/SquadTactics/Dilemma/Final/1.png

http://i654.photobucket.com/albums/uu266/H3C-x-Nevz/SquadTactics/Dilemma/Final/2.png

http://i654.photobucket.com/albums/uu266/H3C-x-Nevz/SquadTactics/Dilemma/Final/3.png

http://i654.photobucket.com/albums/uu266/H3C-x-Nevz/SquadTactics/Dilemma/Final/5.png

http://i654.photobucket.com/albums/uu266/H3C-x-Nevz/SquadTactics/Dilemma/Final/6.png

http://i654.photobucket.com/albums/uu266/H3C-x-Nevz/SquadTactics/Dilemma/Final/7.png

GodlyPerfection
03-09-2009, 10:09 PM
I'm not quite sure, cuz I still haven't played the gametype yet... I can give you an opinion after Sunday...

H3C x Nevz
03-11-2009, 07:13 PM
Yeah, sorry, there wasn't a whole lot to comment on... I was planning on getting this up earlier, but the post is done with the untested, completed map.

CaMOfo
03-11-2009, 08:03 PM
The layout looks very nice. AZN i would like to join you when you test this. Tactical games are my favorite kind of Halo custom. Especially player made, like I see here.


Same as AZN I'll give you a much more thorough review when I've played it.

H3C x Nevz
03-11-2009, 08:19 PM
Tactical is not used in the primary sense of the word. It does not stress the same tactics as MLG does. In a way, it is a closer relative to SWAT. It stresses certain individual skills. SWAT stresses things like awareness and a quick trigger. ST stresses things like aim, communication to finish off pistoled opponents, and usage of elevation.