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timmypanic
11-24-2010, 01:01 PM
Author:
timmypanic

Map Name:
Meat Grinder (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=10200343&player=timmypanic)

Map Canvas:
Forge World

Map Size:
Medium

Player Count:
2 -12

Supported Gametypes:
Assault, Capture the Flag, Infection, Juggernaut, Slayer, Team Slayer, Head Hunter

__________________________________________________

Description:


MEAT GRINDER (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=10200343&player=timmypanic)
This is my new towering spire multiplayer competitive map!!

Featuring a massive tower level!!!
Using some aspects from my popular map the spire.
This time I have created an even bigger and crazier level,
now on the water.

This map has been tested out and plays well on objection games and is good on slayer too.
Assault, KotH, CTF, HeadHunter, Infection, slayer....so far.

Weapons: After taking a little advice I have reduced the amount of weapons on this map.

DMR X 2, 30 - 45 SECOND SPAWNING 2 CLIPS
ASSAULT RIFLE X 2, 30 SEC SPAWN
SHOT GUN X 2, 0 SPARE CLIPS, 60 SEC SPAWN
ROCKET X 2, 2 SHOTS, 90SEC SPAWN
GRENADE LAUNCHER X 2, 0 SPARE CLIPS 60 - 75 SEC SPAWN
PLASMA LAUNCHER X 2, 75 SEC SPAWN
PLASMA PISTOL X 2 , 30 SEC SPAWN
PLASMA REPEATER X 2, 30 SEC SPAWN
PLASMA BLASTER X 2
SNIPER RIFLE X 2, NO SPARE CLIP, 90 SEC SPAWN
BEAM RIFLE X 2 , 60 SEC SPAWN
SWORD X 2 , 90 SPAWN
HAMMER X 2, 90 SEC SPAWN
COVANANT ROCKET X 2, 90 SEC SPAWN
NOTE THAT MOST OF THESE ARE 1 EACH BUT 2 ARE ALOWED ON THE MAP AT SAME TIME

12 FRAG GRENADE, (X2) 12 ALOWED ON MAP (AT THE BOTTOM OF TOWER) 5 - 15 SEC
10 PLASMA GRENADE 4 X TOP + 2 X BOTTOM (MAX 10 ON MAP) 5 SEC SPAWN


1 X OVERSHIELD, 60 SEC SPAWN
2 X HEALTH PACK, 30SEC SPAWN

This new map uses all my forging skills creating a new spire, some aspects you will notice from my last map! But you will see this is bigger, faster and crazier than my last map.
It begins in the water, nice aesthetic touches, all the way up to the top.
Objectives have been layed out differently to give plenty of variety.
This may have taken me 8hr to make but it isn't rushed and you will see that it is aestheically pleasing. Enjoy
My friends that checked out my map today all enjoyed it and commented on the mad aesthetics and good game play on the map.!!!! Thanks :)

MEAT GRINDER - THE TOWERING WATER SPIRE

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200055&size=medium

This is the bottom of the map, unlike last map spawning is not here.
(Except 2 neutral spawning)

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200083&size=medium

The meat grinder!!! Get ready for total carnage!!!

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200084&size=medium

Showing the bottom sections of the tower.

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200091&size=medium

This is the central lift room up. containing 3 floors in this section alone.

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200099&size=medium

This time I have used teleporters instead of the lift down, Takes you to 1 of 2 teleporters on the 2nd floor.

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200132&size=medium

Looking at the accent up to the top floor

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200130&size=medium

The bottom is submerged and coloured for effect, This is the main lift up

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200081&size=medium

you can go either way, this depends on the direction you hold, left for left right for right. Taking you to the top floor red or blue side.

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200133&size=medium

The majority of the spawning is on either side of the top floor, they are positioned behind cover on the top floor. Also shows the shoot up in background

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200135&size=medium

This is the other teleporter on the red teams side

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200138&size=medium

http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=10200193&size=medium

Dulden
11-24-2010, 05:32 PM
I thought your earlier ones were awesome! Man these aesthetics are epic! The teleporters look really cool, and all those antennas must have been such a pain to make, and the bottom looks really cool too. It actually seems kind of small in the inside then it looks from the outside, at least from the pics. Did you make the teleporters non-campable? You should add some kill boundaries by the teleporter so you can't camp like on Sword Base. I hope it plays well, did you test it?

timmypanic
11-24-2010, 05:55 PM
I thought your earlier ones were awesome! Man these aesthetics are epic! The teleporters look really cool, and all those antennas must have been such a pain to make, and the bottom looks really cool too. It actually seems kind of small in the inside then it looks from the outside, at least from the pics. Did you make the teleporters non-campable? You should add some kill boundaries by the teleporter so you can't camp like on Sword Base. I hope it plays well, did you test it?
Hello, another mentioned camping on this map too on forge h, I'd say that it is possible to camp on any level really, but it wouldn't be much of a game. On this level both teleporters go to the second floor, there isn't much point camping down there as the action will mainly be on the top floors. But your idea is good but don't know if i'd use it on this map.
I could have used the top of the map as a final floor to make bigger but I didn't want the map to be too big and people getting lost. I have tested and had few good games. The headhunter didn't play well, as was only 1 on 1 and the map is far to big for small games like that. I have 1400 still left in the budget for impovements too, but I would like to see what everyone thinks of this map first, before I think of making any improvements. BTW 3 people who played today (new xbox friends) said it was awesome and couldn't belive I'd made it. 1 said the top floor was perfect for 2 x 2 - 4 x 4 slayer.
Thanks for comment & idea :)