ZanShin420
11-22-2010, 03:14 PM
Author:
ZanShin420
Map Name:
Ludus Magnus (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9965834&player=ZanShin420)
Map Canvas:
Forge World
Map Size:
Medium
Supported Gametypes:
Capture the Flag, Juggernaut, King of the Hill, Oddball, Slayer, Team Slayer, Head Hunter, Stockpile
__________________________________________________
Description:
This is a 2-tiered symmetrical map forged in the Coliseum area of forgeworld.
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus7.jpg
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus2.jpg
The top layer is made for CQB encounters. This space is created by double room structures making 2 Avenues that run end to end, Red to Blue and another Avenue that cuts across them at the center, running between the neutral sides. The Rockets spawn in the center of to top level, which sets up a dash for the Rockets at initial spawn. There are matching drop down spots on each side for quick access to the ground floor below.
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus3.jpg
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus8.jpg
The ground floor is a matrix of 1x1 tall columns evenly spread for mid to long range encounters. DMR and Needle Rifles are available on each team's side. There is also a 2way teleporter node on each team's end directly below the initial spawn. Covered Ramps that match the avenue and street layout above are there for movement up to the top level.
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus5.jpg
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus4.jpg
Finally, along each neutral side there are large walkways that run end to end, Red to Blue. Each team has a high spot above their initial spawn accessible via a grav-lift in the corner of the map on the walkway. On the opposite neutral side, there is a Spartan Laser in corner and a man cannon that leads to the other team's high spot.
Ludus Magnus was the largest Gladiator training camp in ancient Rome.
FFA Slayer clip:
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/th_reach9807682-17510055.jpg (http://s1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/?action=view¤t=reach9807682-17510055.mp4)
ZanShin420
Map Name:
Ludus Magnus (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9965834&player=ZanShin420)
Map Canvas:
Forge World
Map Size:
Medium
Supported Gametypes:
Capture the Flag, Juggernaut, King of the Hill, Oddball, Slayer, Team Slayer, Head Hunter, Stockpile
__________________________________________________
Description:
This is a 2-tiered symmetrical map forged in the Coliseum area of forgeworld.
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus7.jpg
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus2.jpg
The top layer is made for CQB encounters. This space is created by double room structures making 2 Avenues that run end to end, Red to Blue and another Avenue that cuts across them at the center, running between the neutral sides. The Rockets spawn in the center of to top level, which sets up a dash for the Rockets at initial spawn. There are matching drop down spots on each side for quick access to the ground floor below.
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus3.jpg
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus8.jpg
The ground floor is a matrix of 1x1 tall columns evenly spread for mid to long range encounters. DMR and Needle Rifles are available on each team's side. There is also a 2way teleporter node on each team's end directly below the initial spawn. Covered Ramps that match the avenue and street layout above are there for movement up to the top level.
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus5.jpg
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/Ludus4.jpg
Finally, along each neutral side there are large walkways that run end to end, Red to Blue. Each team has a high spot above their initial spawn accessible via a grav-lift in the corner of the map on the walkway. On the opposite neutral side, there is a Spartan Laser in corner and a man cannon that leads to the other team's high spot.
Ludus Magnus was the largest Gladiator training camp in ancient Rome.
FFA Slayer clip:
http://i1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/th_reach9807682-17510055.jpg (http://s1124.photobucket.com/albums/l575/ZanShin420/Ludus%20Magnus/?action=view¤t=reach9807682-17510055.mp4)