PDA

View Full Version : Racing The Death Rider


Mattimator
11-05-2010, 07:03 PM
Author:
Mattimator

Map Name:
The Death Rider (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=8026035&player=Mattimator)

Map Canvas:
Forge World

Map Size:
Medium

Player Count:
16

Supported Gametypes:
Race

__________________________________________________

Description:

The Death Rider (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=8026035&player=Mattimator)

Creator: Mattimator (http://www.halotracks.org/forum/user/8496-mattimator/)

Map: Forge World
Area: Coastline

Gametype Supported: Race, Slayer

Description: The Death Rider, a remake of the Halo 3 track. Dramatically improved to keep the fun up and the danger right under your wheels. I didn't call this map 'The Death Rider' for no reason. Prepare yourself for the worst!
This racetrack is airborne, supported by the two carriers on either side. Towers distributed around the track, some hide secrets. Smile to the Falcons, they're watching you!

Features:
Maximum Speed - 175 KM/H
Land Mines X8
Dangerous bank turns
A very steep fall
Falcons
Towers
Effects - Juicy
Two Balls

Pics:

The Death Rider

http://img97.imageshack.us/img97/1973/reach8031376full.jpg

A beautiful scenery. A moment to see, a lifetime to remember


The Starting Gate

http://img180.imageshack.us/img180/1029/reach8386259full.jpg

Start you engines, this is gonna be one helluva ride!


The First Half

http://img820.imageshack.us/img820/4016/reach8386282full.jpg

Lots of twist and turns, be careful, overconfidence may be the last of you.


The Second Half

http://img801.imageshack.us/img801/2510/reach8386264full.jpg

Begins with a frightening bank turn but ends with a steep fall.


The Tunnel, the Tower and the Falcons!

http://img839.imageshack.us/img839/1100/reach8461962full.jpg

The Sceneries of the track, lots of activity.


A Room with a view

http://img202.imageshack.us/img202/6177/reach8386255full.jpg

Easily accessible, incredible view.


Land Mines! Proceed with Caution...

http://img94.imageshack.us/img94/8098/reach8461988full.jpg

...or end up like this guy. Land mines are easily avoidable, but with the right skill you can eliminate those who are catching up behind you.


The Giants

http://img837.imageshack.us/img837/1847/reach8461994full.jpg

yeah...this map got balls.



What inspired your creation?: To carry on the Death Rider Legacy, and a massive budget to eliminate all impossibilities.

How long did it take to create?: A week, 30 - 40 hours.

What aspect took the longest to get right? The second half, had a 'Forger Block' for two days, couldn't think of how to execute the last part. Finally figured it out in the end.

Notes: The Race gametype settings may need changing, to enable the Falcons to spawn. Also, at the bottom of the steep fall, as the wheels retrieves grip, you may lose control.
Will make a machinima of this track soon, until then visit my channel: MAAD Productions (http://www.youtube.com/user/MattimatorMAAD?feature=mhum)

Download: The Death Rider (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=8026035&player=Mattimator)

stoyben
11-06-2010, 11:59 AM
Nice to see this was posted on xforgery, I have no complaints other then, you could of made the spawner area look a little better. but I don't know how much budget you have left. over all 9.5/10